<?xml version="1.0"?>
<serverAdminHelperHL2Config>

  <!-- game server(s) details -->
  <servers channel="#mytest">
    <server name="My Test Server" ip="127.0.0.1" queryPort="27015" logPort="28888" rconPassword="pass" channel="">
        <!-- authLevel: ANY, ADMIN, MASTER, TRUSTED, NONE -->
        <!-- output: CHANNEL, PM, NOTICE -->
        <commandRconSay authLevel="trusted">!say</commandRconSay>
        <commandRconManiPlayerSay authLevel="trusted">!psay</commandRconManiPlayerSay>
		<!-- show IRC nick in-game when sending a message using the commondRconSay command -->
		<prefixSayWithNick>no</prefixSayWithNick>
    </server>
  </servers>

  <!-- the words that will cause a chat message to be displayed on IRC -->
  <triggers>
    <word>admin</word>
    <word>cheat</word>
  </triggers>

  <!-- how to display the message -->
  <message>$DARK_GREEN[$server]$DARK_GREEN $BOLD$player$BOLD: $message</message>

  <!-- this will try to figure out what your real world IP is to be used when requesting the logs to be 
	  sent to the bot.  You can turn this off and set local-ip (below) with the actual address if you would
	  rather do so or are having any problems with the auto-detect -->
  <auto-detect-ip>yes</auto-detect-ip>
  <!-- only set this if you need to - eg: it tries to request logging to a 192.x.x.x address -->  
  <local-ip></local-ip>
</serverAdminHelperHL2Config>
